Publications:

Conference Papers:

2019

Ringer, Walker and Nicolaou, Multimodal Joint Emotion and Game Context Recognition in League of Legends Livestreams, IEEE Conference on Games 2019 Paper Poster
Bonometti, Ringer, Hall, Wade and Drachen, Modelling Early User-Game Interactions for Joint Estimation of Survival Time and Churn Probability, IEEE Conference on Games 2019 Paper Poster

2018

Ringer and Nicolaou, Deep Unsupervised Multi-View Detection of Video Game Stream Highlights, Foundations of Digital Games 2018 Paper Slides

Workshop Papers:

2019

Ringer and Nicolaou, Streaming Behaviour: Livestreaming as a Paradigm for Analysis of Emotional and Social Signals, Workshop on emotions and emergent states in groups (EMERGent) at 8th International Conference on Affective Computing & Intelligent Interaction (ACII 2019) Paper Poster

2018

Nicolaou and Ringer, Streaming Behaviour: Live Streaming as a Paradigm for Multi-view Analysis of Emotional and Social Signals, All the World (Wide Web)’s a Stage: A Twitch Workshop at Foundations of Digital Games 2018 (not in proceedings) Paper Slides

Other Presentations

2019

Know Your Audience: Exploring Livestream Chat Through Machine Learning, Talk at IGGI Conference 2019 Slides
Finding the Interesting Moments in Video Game Livestreams Through Deep Learning, Poster at IGGI Conference 2019 Poster

2018

Finding the Fun: Game stream highlight detection using Deep Learning, Talk at IGGI Conference 2018 Slides
Multi-view Behavioural And Emotional Modelling Of Video Game Streamers, Poster at IGGI Conference 2018 Poster